Worth looking at as either a dip or 9-level investment (in the latter case, it probably requires Battlecaster and Mithril Full Plate to get full use here.) Hexblade: You get some Charisma synergy from the Curse/Saves, and can use Arcane Strike to help power your damage.Knight: Makes some flavor sense and Knight's challenge can boost your damage.
Players Handbook II's Melee Weapon Mastery makes Fighter4/Samurai16 a decent option.
Half-Orc: Bonus to Strength is nice, and the Half-Orc Paragon class (Unearthed Arcana) can give you Rage and an Intimidation-boosting ability. You’d lose Frightful Presence, but you could’ve taken that as a feat earlier than Level 20 anyway. The Powerful Build feature may also help with Intimidate, as it’s an opposed check influenced by Size. Goliath: Bonus to Strength and the use of large-sized weapons are both good. Use Dream or Gold Dwarf (-2 Dex, instead of Charisma) Yes, they didn’t mean this Samurai, but I’m not the one who puts out different classes with the same name, so don’t yell at me. Races that give bonuses to Dexterity are generally not as desireable, as you won’t need it for TWF and can’t use a high Dex to full effect in full armor.Īzurin: Probably the best race for Samurai if you’re using Magic of Incarnum – the Essentia pool and bonus feat really help.ĭwarves: By OA rules, Samurai is a favored class. Strength & Charisma are key Samurai stats, so in general pick races that help with this. 6 Five tricks that can make your Samurai better.